Connor Burns

Full-Stack Software Developer | U of T Alumni

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About

I'm a full-stack software developer based in Toronto. I graduated from the University of Toronto majoring in computer science and minoring in math. I care about strong engineering and thoughtful UX — building things that work well and feel intuitive to use.

Professional Experience

Rocscience Inc.·Full-Stack Web Developer
July 2024 – December 2025
  • Developed full-stack features for RSLog, a geotechnical ASP.NET Core borehole logging application
  • Scoped and developed the RSLog API service used internally and by client development teams
  • Built a JSON export and import service enabling cross-instance project sharing between partnered clients
  • Redesigned and scoped a UI/UX-focused query builder module for dynamic filtering of RSLog entities
  • Implemented unit and integration tests to ensure API reliability and prevent regressions
Dayforce·Full-Stack Web Developer Intern
May 2022 – May 2023
  • Worked full-stack developing the Dayforce .NET HR web software while participating in Agile practices
  • Created and updated UI widgets for a new feature using TypeScript and the Dojo Toolkit
  • Wrote business logic in C# to manage the application status of candidates in the job recruiting module
  • Optimized the running times of existing SQL queries present in the Data Access Layer
  • Implemented accessibility features compliant with the Web Content Accessibility Guidelines

Projects

Playbook.ts

Playbook.ts

TypeScript · Web Animations API

TypeScript library for creating, saving, and animating American Football play diagrams. Built on the Web Animations API with no runtime dependencies, shipping at ~8 KB gzipped. Includes a live, interactive demo.

Paw Pirates

Paw Pirates

Unity · C#

Party game built in Unity with C#. Made with a multi-disciplinary team and awarded third place for accessibility at the 2024 Level Up student games showcase. Built game logic and custom shaders in Unity Shader Graph.

Online Classroom Prototype

Online Classroom Prototype

Figma

High-fidelity, interactive Figma prototype for an online learning app. Designed on a team to make remote lessons feel structured and interactive rather than a wall of video. Reached the finalist round of a UX design competition.

Contact Me

Let's work together.

Open to freelance projects, full-time roles, and anything in between. Whether you've got something in mind or just want to say hi, drop me a line.